Have you realised that no courses, books, articles, videos or training materials exist for game testing? With every tester being self-taught and every company testing in silo, there is a severe lack of standardisation in this industry.
Our mission is to document an industry benchmark of what good game testing looks like. A benchmark which can be used as an external reference guide to help teams self-assess, learn and grow. We are here to publish how the most successful modern game teams conduct their testing. No longer kept in silo, we’re creating a standard of knowledge to be used by everyone.
For the first time ever, game test teams have training materials that are directly applicable to their work, no longer having to substitute software testing training courses in their place and translate these learnings into game projects. Our focus is on test areas unique to games.
Our more holistic goal is to help individuals and teams realise their full potential within the game testing discipline, and in doing so create a more professional, technical, standardised, respected and prosperous discipline. Through doing so, more testers can enjoy a long and fulfilling career dedicated to the subject of game testing.
This is who we are. This is Modern Game Testing